13 Mart 2015 Cuma







You get your hands on a smal farm in the middle of the Schwarzwald (blackwood) in south germany. With his 30acres of farming ground and roundabout 20 acres of meadows and greenland is this farm perfect for playing in singleplayer or with one or two friends in multiplayer with smal equipment. The growth times are KandS typical changed to our “24 hours ingame are one year in growthtimes” cycle. So you have enough time to make some forestwork, give our animals something to eat, bring the haybales to the farm or play just a little bit slower. A sceenshot of the groth times is attached here and in our facebook site to watch and to download.
Beside the whole transformation to the fs15 optics and functionallity, with complete forest and 5 areas with big trees, we have also build in some extensions. In front of curse the AnimationMapTrigger. Then the manure/lime mod and the watermod for the animals and next the chopped straw mod. We have also build in the original missions with the jobboards. Cows, chicken and sheeps waiting for feeding and the motel in the angerer valley waits for potatoes and someone, who files the powerplant with wood ships. The fields are all buyable, the smal bga on the farm runs with the bga extension too and finaly, we build in clover as a between fruit to fertilize some fields in front of maize or potatoe seeding with a growth time of 6 hours.
Short overview of the implemented mods
– AnimationMapTrigger
– Manure / Lime Mod
– Watermod
– Chopped Straw Mod
– Fruit Clover as between fruit
Developement
Im not sure what happened with the FS15. We will see how far and witch way the FS in 2015 will go. So we make some updates when new, nice mods comes out and do some bugfixing. I still have some ideas for the wildcreek valley and there are some other projects waiting to go live in ls15, in front my new map Finsterbrunner Valley, again a hilly map with around 80ha of farming ground. Screenshots and newest Posts on our facebook Site.
Just remains for me to say:
Have fun at work and happy farming !
Kind regards, Stormi from K und S Modding
Authors:
Deutz1997 : Die Ur-Wildbachtal
Fatian (Feldwege;Straßen)
Dennis Busch (Waldschilder)
Modelleicher,Maxter (Hofobjekte)
Desperados93 (Mapobjekte)
FendtFarmer/Desperados93 (Brücke,Texturen usw.)
pAre (Hütte am See)
Unbekannt (Großen Stromleitungen)
IMarvin (Schlagbaum)
Mr F. (Foliagebäume,Plantagenbaum)
Giants (Standartobjekte)
MR-Klausen / thejohnderre7930 (Unterstand)
ka88 (Billinger Landhandel, neue Textuierung von El Cid: Danke an dich! :-) Nur Texturänderung von Stormbringer)
Buschi (Getreidelagerset, Kiefer, Sturmkiefer)
Tessmann85, ls-mod-tempel (neue Ground-Textur)
TyphoOn (Mini-BioGas Anlage)
Marhu (Wassermod / Futtermod)
MrFox, TheAgraama (Lampen)
TMT marhu, -Kolbenfresser-, Hatzfan (Guelle und Mist Mod)
Eifok-Team (Guelletrigger für Ihr Zunhammer Fass)
Feros (Jaegerzaun)
Farmer 14 (Zaun)
Nick98_1 (Teile des Schilderwald)
lsfamer2011 (Feld / Waldweg)
Tobsel88 (Basistexturen Foliagetrees)
L4Icce und Thorne (Gebäude des Alpenhofes)
borutcebulj (Bruecke)
Steffen30muc (Halle im AngererTal, Duenger und Kalkhalle)
Ceen und 4ndi (neue Texturen des Straßensets)
FendtFan1 (Waldbodentextur)
LwFarming (Maistextur)
Swat und LS-Landtechnik (Neue Fluss und Teichtexturen und das Gästehaus)
LS-UK (Ringfeeder and the AMAZING soilmod)
bm Modding (Bodentexturen)
Baue3rR (zweispuriges Freilandsilo im Tal)
tdiman (Kran am Sägewerk)
TTM (Unterstand)

AR Forestry Trailer V1.6




Here I have two setting frame 5.4 m for the forest.
the previous setting frame Timber 5.4 m
the setting frame with timber crane. 5.4 m
The crane comes from Stepa trailer and is also controlled so. So change your car then you get Zumar Timber with crane. He does not have extra supports. he is stabilized by the supports of the setting frame. For this Press x. The first aml have to press zwieimal. Retraction of the supports also on x. The supports are still automatically hide or collapsed during the uncoupling of the frame. Communicates with the supports very stable even at maximum lateral projection while under load. For 5 m tribes.
Authors:
Original by Giants
Absetzrahmen by Gnescher
Umbau by Gnescher

Westbridge Map V2.0







It is a question here about the original Westbridge Hills of Giants I re-Designed almost complete.
Various installation work such as:
Slurry manure lime Mod
Straw Chopper Mod
Pig
Cattle fattening
Broiler
BGA Complex Mod
Composting plant (Produced now dung as fertilizer or sale)
BaleFeed Mod
Milk Stop Sale
Feed Mix stations
Beet cutter
That is, these mods are permanently installed and need from your mod folder outside.
Tag:
The farm is now as times where the BGA was
The BGA there where the court was
Vehicle Shop Rebuilt
Garden centers Rebuilt
Sugar factory installed
Converted mill (1x 1x oil mill and flour mill)
Postponed spinning
Slaughterhouse (Where was the theater)
Brewery
Dairy Farm
Country trade
Mc Donald
Kuhzone Rebuilt
Chicken Rebuilt
Sheep Rebuilt
and, and, and
I recommend at Low PC setting in the game to Medium
The map is equipped with 565MB quite large, but Runs with me Impeccable without mosquitoes,
even on high settings.
When found error please Log …
Authors:
Farmer Andy – Compost und Masthuhn
El Cid – Zuckerfabrik
Complex BGA – Upsidedown

KIROVETS K-700A (WITH A SLEEPING BAG)



Lighting engineering
mirrors
Berth in the cabin
dynamic exhaust
Dust from the wheels
Leaves traces on the road.
Authors:
maximka3201, SFM modding team, dimaks Maxim Senchenkov, Instruktor

CHISEL AGROMET MODEL: C11PH-3V-R 1.0 CLEAN




Features:
Transport width: 3,00 meters
Working width: 5,70 meters
Number of arms: 19
Recommended Power: 300 hp
Price: 32.800 €
Daily upkeep: 20$ / day
You are free:
To Share — to copy, distribute and transmit the work. Only the original web link address can be used, so a link to bigbossmodding.co must be used, opposed to the work being uploaded to another site.
Authors:
Model, Ingame and Texture: Akab22 (Big Boss Modding)
Conversion 2015: ZzS (Big Boss Modding)