6 Nisan 2015 Pazartesi
Volvo FH 750 V1.0
Credits:
Crédits: 3D Model ETS2: SCS Software/Ventyres/Ombelis.
Conversion, skin et mis en jeu: Ombelis
DOWNLOAD
13 Mart 2015 Cuma
ZETOR FORTERRA 100 140 HSX
Descriptions:
Real lights
wipers
Real exhaust
interactiveControl
interactiveWindows
controlPanelAttacher
BJR_ComfortSuspension
Dynamic camera
BJR_PivotingAxle
AloeConsole
speedDisplayControl
Real lights
wipers
Real exhaust
interactiveControl
interactiveWindows
controlPanelAttacher
BJR_ComfortSuspension
Dynamic camera
BJR_PivotingAxle
AloeConsole
speedDisplayControl
Authors:
Marlin, Bushman94
Script and convert: Giedrius
Marlin, Bushman94
Script and convert: Giedrius
VolvoFH16 2012 Truck V1.0
Hi guys,
my VolvoFH16 2012 as from LS13 known.
Speedometer, speed camera front, etc. The mod is not washable.
my VolvoFH16 2012 as from LS13 known.
Speedometer, speed camera front, etc. The mod is not washable.
Authors:
SCS, Timber131
SCS, Timber131
You get your hands on a smal farm in the middle of the Schwarzwald (blackwood) in south germany. With his 30acres of farming ground and roundabout 20 acres of meadows and greenland is this farm perfect for playing in singleplayer or with one or two friends in multiplayer with smal equipment. The growth times are KandS typical changed to our “24 hours ingame are one year in growthtimes” cycle. So you have enough time to make some forestwork, give our animals something to eat, bring the haybales to the farm or play just a little bit slower. A sceenshot of the groth times is attached here and in our facebook site to watch and to download.
Beside the whole transformation to the fs15 optics and functionallity, with complete forest and 5 areas with big trees, we have also build in some extensions. In front of curse the AnimationMapTrigger. Then the manure/lime mod and the watermod for the animals and next the chopped straw mod. We have also build in the original missions with the jobboards. Cows, chicken and sheeps waiting for feeding and the motel in the angerer valley waits for potatoes and someone, who files the powerplant with wood ships. The fields are all buyable, the smal bga on the farm runs with the bga extension too and finaly, we build in clover as a between fruit to fertilize some fields in front of maize or potatoe seeding with a growth time of 6 hours.
Short overview of the implemented mods
– AnimationMapTrigger
– Manure / Lime Mod
– Watermod
– Chopped Straw Mod
– Fruit Clover as between fruit
– AnimationMapTrigger
– Manure / Lime Mod
– Watermod
– Chopped Straw Mod
– Fruit Clover as between fruit
Developement
Im not sure what happened with the FS15. We will see how far and witch way the FS in 2015 will go. So we make some updates when new, nice mods comes out and do some bugfixing. I still have some ideas for the wildcreek valley and there are some other projects waiting to go live in ls15, in front my new map Finsterbrunner Valley, again a hilly map with around 80ha of farming ground. Screenshots and newest Posts on our facebook Site.
Im not sure what happened with the FS15. We will see how far and witch way the FS in 2015 will go. So we make some updates when new, nice mods comes out and do some bugfixing. I still have some ideas for the wildcreek valley and there are some other projects waiting to go live in ls15, in front my new map Finsterbrunner Valley, again a hilly map with around 80ha of farming ground. Screenshots and newest Posts on our facebook Site.
Just remains for me to say:
Have fun at work and happy farming !
Kind regards, Stormi from K und S Modding
Have fun at work and happy farming !
Kind regards, Stormi from K und S Modding
Authors:
Deutz1997 : Die Ur-Wildbachtal
Fatian (Feldwege;Straßen)
Dennis Busch (Waldschilder)
Modelleicher,Maxter (Hofobjekte)
Desperados93 (Mapobjekte)
FendtFarmer/Desperados93 (Brücke,Texturen usw.)
pAre (Hütte am See)
Unbekannt (Großen Stromleitungen)
IMarvin (Schlagbaum)
Mr F. (Foliagebäume,Plantagenbaum)
Giants (Standartobjekte)
MR-Klausen / thejohnderre7930 (Unterstand)
ka88 (Billinger Landhandel, neue Textuierung von El Cid: Danke an dich! Nur Texturänderung von Stormbringer)
Buschi (Getreidelagerset, Kiefer, Sturmkiefer)
Tessmann85, ls-mod-tempel (neue Ground-Textur)
TyphoOn (Mini-BioGas Anlage)
Marhu (Wassermod / Futtermod)
MrFox, TheAgraama (Lampen)
TMT marhu, -Kolbenfresser-, Hatzfan (Guelle und Mist Mod)
Eifok-Team (Guelletrigger für Ihr Zunhammer Fass)
Feros (Jaegerzaun)
Farmer 14 (Zaun)
Nick98_1 (Teile des Schilderwald)
lsfamer2011 (Feld / Waldweg)
Tobsel88 (Basistexturen Foliagetrees)
L4Icce und Thorne (Gebäude des Alpenhofes)
borutcebulj (Bruecke)
Steffen30muc (Halle im AngererTal, Duenger und Kalkhalle)
Ceen und 4ndi (neue Texturen des Straßensets)
FendtFan1 (Waldbodentextur)
LwFarming (Maistextur)
Swat und LS-Landtechnik (Neue Fluss und Teichtexturen und das Gästehaus)
LS-UK (Ringfeeder and the AMAZING soilmod)
bm Modding (Bodentexturen)
Baue3rR (zweispuriges Freilandsilo im Tal)
tdiman (Kran am Sägewerk)
TTM (Unterstand)
Deutz1997 : Die Ur-Wildbachtal
Fatian (Feldwege;Straßen)
Dennis Busch (Waldschilder)
Modelleicher,Maxter (Hofobjekte)
Desperados93 (Mapobjekte)
FendtFarmer/Desperados93 (Brücke,Texturen usw.)
pAre (Hütte am See)
Unbekannt (Großen Stromleitungen)
IMarvin (Schlagbaum)
Mr F. (Foliagebäume,Plantagenbaum)
Giants (Standartobjekte)
MR-Klausen / thejohnderre7930 (Unterstand)
ka88 (Billinger Landhandel, neue Textuierung von El Cid: Danke an dich! Nur Texturänderung von Stormbringer)
Buschi (Getreidelagerset, Kiefer, Sturmkiefer)
Tessmann85, ls-mod-tempel (neue Ground-Textur)
TyphoOn (Mini-BioGas Anlage)
Marhu (Wassermod / Futtermod)
MrFox, TheAgraama (Lampen)
TMT marhu, -Kolbenfresser-, Hatzfan (Guelle und Mist Mod)
Eifok-Team (Guelletrigger für Ihr Zunhammer Fass)
Feros (Jaegerzaun)
Farmer 14 (Zaun)
Nick98_1 (Teile des Schilderwald)
lsfamer2011 (Feld / Waldweg)
Tobsel88 (Basistexturen Foliagetrees)
L4Icce und Thorne (Gebäude des Alpenhofes)
borutcebulj (Bruecke)
Steffen30muc (Halle im AngererTal, Duenger und Kalkhalle)
Ceen und 4ndi (neue Texturen des Straßensets)
FendtFan1 (Waldbodentextur)
LwFarming (Maistextur)
Swat und LS-Landtechnik (Neue Fluss und Teichtexturen und das Gästehaus)
LS-UK (Ringfeeder and the AMAZING soilmod)
bm Modding (Bodentexturen)
Baue3rR (zweispuriges Freilandsilo im Tal)
tdiman (Kran am Sägewerk)
TTM (Unterstand)
AR Forestry Trailer V1.6
Here I have two setting frame 5.4 m for the forest.
the previous setting frame Timber 5.4 m
the setting frame with timber crane. 5.4 m
The crane comes from Stepa trailer and is also controlled so. So change your car then you get Zumar Timber with crane. He does not have extra supports. he is stabilized by the supports of the setting frame. For this Press x. The first aml have to press zwieimal. Retraction of the supports also on x. The supports are still automatically hide or collapsed during the uncoupling of the frame. Communicates with the supports very stable even at maximum lateral projection while under load. For 5 m tribes.
the setting frame with timber crane. 5.4 m
The crane comes from Stepa trailer and is also controlled so. So change your car then you get Zumar Timber with crane. He does not have extra supports. he is stabilized by the supports of the setting frame. For this Press x. The first aml have to press zwieimal. Retraction of the supports also on x. The supports are still automatically hide or collapsed during the uncoupling of the frame. Communicates with the supports very stable even at maximum lateral projection while under load. For 5 m tribes.
Authors:
Original by Giants
Absetzrahmen by Gnescher
Umbau by Gnescher
Original by Giants
Absetzrahmen by Gnescher
Umbau by Gnescher
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